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Markus Lenz
Markus Lenz
My mother loves my drawings
Montreal, Canada

Summary

I'm a graduated Graphic Designer working as an Art Director in the video games industry.

I already had my fair share of experience with 3d modeling and motion design with Deck13 before becoming a full time in house concept artist at Keen Games in Frankfurt. For several years I worked on the ps3 and xbox game Sacred 3 (Deep Silver) and the mobile hit Royal Revolt 1 & 2 (Flaregames). After I moved to Berlin and worked with SIXMOREVODKA on several unannounced projects and their own IP 'DEGENESIS'.

I'm currently Art Director at Gameloft Montreal.

I consider myself to be highly creative and versatile in many subjects, styles and can give guidance for any given art direction.

Skills

Concept ArtConcept DesignEnvironment DesignCharacter DesignIllustrationMarketing IllustrationMotion GraphicsGame DesignGame DevelopmentArt Direction

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Maya
Maya
Premiere
Premiere
InDesign
InDesign
3DCoat
3DCoat

Productions

  • Dyojsyaqriiqaufcxagx
    • Video Game
      Dungeon Hunter Champions
    • Year
      2018
    • Role
      Senior Concept Artist
    • Company
      Gameloft Montreal
  • Warhammer flat fina transparent
    • Video Game
      Total War: Warhammer
    • Year
      2016
    • Role
      Freelance Illustrator
    • Company
      Creative Assembly
  • Portal knights logohd
    • Video Game
      Portal Knights
    • Year
      2016
    • Role
      Concept Artist
    • Company
      Keen Games
  • Logo en
    • Mobile Game
      Dungeon Hunter 5
    • Year
      2015
    • Role
      Freelance Concept Artist
    • Company
      Gameloft Montreal
  • 310pvjttp7l. sx308 bo1 204 203 200
    • Book
      Degenesis
    • Year
      2015
    • Role
      Illustrator
    • Company
      SIXMOREVODKA
  • Unnamed
    • Mobile Game
      Royal Revolt 2
    • Year
      2013
    • Role
      Concept Artist
    • Company
      Keen Games
  • 71rntyy9gdl
    • Mobile Game
      Royal Revolt
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Keen Games
  • Sacred 3
    • Video Game
      Sacred 3
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Keen Games

Experience

  • Art Director at Gameloft
    Montréal, Canada
    October 2017 - Present

    Unannounced Project

  • Senior concept Artist at Gameloft
    Montreal, Canada
    March 2016 - September 2017

    Dungeon Hunter Champions

  • Freelance Concept Artist at Gameloft
    Montreal, Canada
    January 2015 - December 2015

    Dungeon Hunter 5

  • Intermediate Concept Artist at SIXMOREVODKA
    Berlin, Germany
    January 2014 - October 2014

    Riot Games, DEGENESIS

  • Concept Artist at Keen Games
    Frankfurt, Germany
    January 2011 - January 2014

    Sacred 3 (multiplatform), Royal Revolt 1&2 (mobile)

  • Illustrator at Leuchtturm der Abenteuer
    Frankfurt, Germany
    January 2013 - January 2013

    Illustrations, Cover- and Graphic Design for a series of childbooks called 'Leuchtturm der Abenteuer'

  • Illustrator at Giant Goblin Games
    Salt Lake City, United States of America
    January 2011 - January 2011

    Board Game Illustrations for 'Storm the Castle'

  • Concept Artist at Deck 13 Interactive
    Frankfurt, Germany
    October 2010 - January 2011

    Blood Knights (PSN,XBLA)

  • 2d, 3d Artist at Deck 13 Interactive
    frankfurt, Germany
    February 2010 - September 2010

    Jade Rousseau, Reading the dead